手表通讯完毕
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255
Infrastructure/Helper/SocketServerHelper.cs
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255
Infrastructure/Helper/SocketServerHelper.cs
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using System;
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using System.Net;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading;
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namespace Infrastructure
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{
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/// <summary>
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/// Socket 服务端工具类(你的“接受端”)
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/// 功能:监听端口,与网关(客户端)建立长连接,支持收发字节数据(byte[])
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/// </summary>
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public class SocketGatewayServer : IDisposable
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{
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private TcpListener _listener;
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private bool _isRunning;
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private Thread _acceptThread;
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private TcpClient _connectedClient;
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private NetworkStream _clientStream;
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private bool _clientConnected;
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private readonly string _listenIp;
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private readonly int _listenPort;
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/// <summary>
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/// 构造函数
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/// </summary>
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/// <param name="listenIp">监听的IP,如 "127.0.0.1" 或 "0.0.0.0"</param>
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/// <param name="listenPort">监听的端口,如 8888</param>
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public SocketGatewayServer(string listenIp = "127.0.0.1", int listenPort = 8888)
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{
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_listenIp = listenIp;
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_listenPort = listenPort;
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}
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/// <summary>
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/// 启动服务端,开始监听网关(客户端)连接
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/// </summary>
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public void Start()
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{
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if (_isRunning) return;
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try
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{
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IPAddress ipAddress = string.IsNullOrEmpty(_listenIp) || _listenIp == "0.0.0.0"
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? IPAddress.Any
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: IPAddress.Parse(_listenIp);
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_listener = new TcpListener(ipAddress, _listenPort);
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_listener.Start();
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_isRunning = true;
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Console.WriteLine($"Socket 服务端已启动,正在监听 [{_listenIp}]:{_listenPort}");
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_acceptThread = new Thread(AcceptClient);
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_acceptThread.IsBackground = true;
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_acceptThread.Start();
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}
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catch (Exception ex)
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{
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Console.WriteLine($"❌ 启动服务端失败: {ex.Message}");
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Stop();
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}
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}
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/// <summary>
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/// 等待并接受一个客户端(网关)连接
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/// </summary>
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private void AcceptClient()
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{
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try
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{
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while (_isRunning)
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{
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Console.WriteLine(" 等待网关(客户端)连接...");
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TcpClient client = _listener.AcceptTcpClient(); // 阻塞直到客户端连接
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Console.WriteLine($"网关(客户端)已连接: {client.Client.RemoteEndPoint}");
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StartReceiving();
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lock (this)
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{
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// 断开之前的连接(如果存在)
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_connectedClient?.Close();
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_connectedClient = client;
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_clientStream = client.GetStream();
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_clientConnected = true;
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Console.WriteLine("已建立长连接,可以开始收发字节数据");
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}
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}
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}
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catch (Exception ex)
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{
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if (_isRunning)
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Console.WriteLine($"接受客户端时出错: {ex.Message}");
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}
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}
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/// <summary>
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/// 向网关(客户端)发送字节数据(byte[])
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/// </summary>
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/// <param name="data">要发送的字节数据</param>
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/// <returns>是否发送成功</returns>
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public bool SendToGateway(byte[] data)
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{
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if (!_clientConnected || _clientStream == null || _connectedClient == null)
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{
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Console.WriteLine(" 未连接到网关,无法发送数据");
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return false;
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}
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try
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{
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_clientStream.Write(data, 0, data.Length);
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Console.WriteLine($" 已发送 {data.Length} 字节数据给网关");
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return true;
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}
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catch (Exception ex)
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{
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Console.WriteLine($"发送数据失败: {ex.Message}");
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DisconnectClient();
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return false;
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}
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}
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/// <summary>
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/// (可选)接收来自网关的字节数据
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/// </summary>
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public void StartReceiving()
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{
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Thread receiveThread = new Thread(ReceiveLoop);
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receiveThread.IsBackground = true;
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receiveThread.Start();
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}
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private void ReceiveLoop()
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{
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byte[] buffer = new byte[4096]; // 可根据需求调整缓冲区大小
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try
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{
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while (_clientConnected && _connectedClient != null && _clientStream != null)
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{
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if (_clientStream.DataAvailable)
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{
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int bytesRead = _clientStream.Read(buffer, 0, buffer.Length);
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if (bytesRead > 0)
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{
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byte[] receivedData = new byte[bytesRead];
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Buffer.BlockCopy(buffer, 0, receivedData, 0, bytesRead);
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Console.WriteLine($"收到来自网关的 {bytesRead} 字节数据");
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// 🔧 新增:将收到的 byte[] 使用 GBK 编码转换为字符串
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// string receivedText = Encoding.GetEncoding("GBK").GetString(receivedData);
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// Console.WriteLine($"GBK 解码后的报文内容: {receivedText}");
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PrintBytesAsHex(receivedData);
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// TODO: 你可以在这里进一步处理 receivedText 或 receivedData
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}
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}
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else
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{
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Thread.Sleep(100); // 避免空转消耗 CPU
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}
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine($"接收数据时出错: {ex.Message}");
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}
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finally
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{
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Console.WriteLine("接收线程已退出");
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}
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}
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/// <summary>
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/// 将字节数组转换为十六进制字符串并打印
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/// </summary>
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/// <param name="bytes">要转换的字节数组</param>
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static void PrintBytesAsHex(byte[] bytes)
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{
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if (bytes == null || bytes.Length == 0)
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{
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Console.WriteLine("字节数组为空或长度为0。");
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return;
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}
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// 使用 StringBuilder 或直接拼接,这里使用 String.Join 和格式化
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string hexString = BitConverter.ToString(bytes).Replace("-", " "); // 可选:用空格分隔每个字节
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// 或者不替换,就是用 "-" 分隔:string hexString = BitConverter.ToString(bytes);
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Console.WriteLine("字节数据的十六进制表示为:"+ hexString);
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}
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private void DisconnectClient()
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{
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lock (this)
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{
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_clientConnected = false;
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_clientStream?.Close();
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_connectedClient?.Close();
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_clientStream = null;
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_connectedClient = null;
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Console.WriteLine("🔌 已断开与网关的连接");
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}
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}
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public void Stop()
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{
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_isRunning = false;
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DisconnectClient();
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_listener?.Stop();
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Console.WriteLine("🛑 Socket 服务端已停止");
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}
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public void Dispose()
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{
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Stop();
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GC.SuppressFinalize(this);
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}
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/// <summary>
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/// 计算多个 byte[] 数组中所有字节之和,然后对 256 取余,返回校验字节(0~255)
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/// </summary>
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/// <param name="byteArrays">多个 byte[] 数组,可以是任意数量</param>
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/// <returns>校验和,一个字节(0~255),即:所有字节之和 % 256</returns>
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public static byte CalculateChecksum(params byte[][] byteArrays)
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{
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int sum = 0;
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// 遍历每一个 byte[] 数组
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foreach (byte[] bytes in byteArrays)
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{
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if (bytes == null)
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continue; // 如果某个数组为空,跳过(你也可以选择抛异常)
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// 累加该数组中的每一个字节
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foreach (byte b in bytes)
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{
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sum += b; // byte 自动提升为 int,安全累加
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}
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}
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// 计算校验和:总和 % 256,然后转为 byte(范围保证是 0~255)
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return (byte)(sum % 256);
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}
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}
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}
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@@ -112,6 +112,15 @@ builder.Services.Configure<ApiBehaviorOptions>((o) =>
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{
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o.SuppressModelStateInvalidFilter = true;
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});
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// 注册 SocketGatewayServer 为 Singleton(单例,整个应用生命周期一个实例)
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builder.Services.AddSingleton<SocketGatewayServer>(provider =>
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{
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var server = new SocketGatewayServer("192.168.50.163", 4021); // 你可以按需修改 IP 和端口
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server.Start(); // 项目启动时立即启动监听
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//server.StartReceiving();
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return server;
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});
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var app = builder.Build();
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InternalApp.ServiceProvider = app.Services;
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InternalApp.Configuration = builder.Configuration;
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36
ZR.Admin.WebApi/background/SocketBackgroundService.cs
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36
ZR.Admin.WebApi/background/SocketBackgroundService.cs
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using DOAN.ServiceCore.MyMatchPush;
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using Infrastructure;
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using Microsoft.Extensions.Logging;
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namespace ZR.Admin.WebApi.background
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{
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public class SocketBackgroundService : BackgroundService
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{
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private readonly SocketGatewayServer _socketGateway;
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private readonly ILogger<SocketBackgroundService> _logger;
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public SocketBackgroundService(SocketGatewayServer socketGateway, ILogger<SocketBackgroundService> logger)
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{
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_socketGateway = socketGateway;
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_logger = logger;
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}
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protected override async Task ExecuteAsync(CancellationToken stoppingToken)
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{
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try
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{
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// 等待服务完全启动
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await Task.Delay(1000, stoppingToken);
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// 测试Socket推送功能
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var result = Watchup.StartPush("测试Socket推送功能", _socketGateway);
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_logger.LogInformation($"Socket推送测试结果: {result}");
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}
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catch (Exception ex)
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{
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_logger.LogError(ex, "Socket推送测试失败");
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}
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}
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}
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}
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54
ZR.Service/Utils/MyMatchPush/Watchup.cs
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54
ZR.Service/Utils/MyMatchPush/Watchup.cs
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using Infrastructure;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace DOAN.ServiceCore.MyMatchPush
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{
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public class Watchup
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{
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private static int PackageSort = 1;
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public static bool StartPush(string message, SocketGatewayServer _socketGateway)
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{
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//发送报警信息
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//包头
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byte[] packageHeader = { 0x5A };
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//包序号
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byte[] packsort = { (byte)PackageSort };
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PackageSort++;
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if (PackageSort > 255)
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{
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PackageSort = 1;
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}
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// 地址
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byte[] IPaddress = { 0xff, 0xff, 0xff, 0xff };
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//命令码
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byte[] CommandCode = { 0xE0 };
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//数据长
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//string message = $"产线:{record.LineCode},\n故障类型:{record.FaultDict},\n故障内容:{record.FaultContext},\n报警人:{record.AskPerson}";
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// string message = $"产线:{record.LineCode}";
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byte[] MessageData = Encoding.GetEncoding("GBK").GetBytes(message);
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byte[] MessageLength = { (byte)MessageData.Length };
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// === 先拼接除 CRC 之外的所有部分 ===
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byte[] dataWithoutCRC =
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packageHeader
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.Concat(packsort)
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.Concat(IPaddress)
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.Concat(CommandCode)
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.Concat(MessageLength)
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.Concat(MessageData).ToArray();
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//CRC : 校验和,CRC 前面所有数据之和除 256 的余数
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byte[] CRC = { SocketGatewayServer.CalculateChecksum(dataWithoutCRC) };
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byte[] Body = dataWithoutCRC.Concat(CRC).ToArray();
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return _socketGateway.SendToGateway(Body);
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}
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}
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}
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